ルール、ジャッジ情報公開 RULES and JUDGES information

<Rules>

Qualifying Battles

Each player will get 90 seconds to perform on a stage.
Players will be evaluated by 4 judges based on;
  1. Creativity (Judge; Matt SWEETS Jorgenson)
  2. Flow (Judge; Kodaman)
  3. Combo (Judge; Duck)
Each judge is in charge of one of the 4 categories and scoring based on the difficulty of each category. Top 11 players will proceed to the final.
(* 5 seeded (invited) players have already qualified to the final.)
 

Final Battle

It will be a 1 on 1 tournament battle between 16 players. Players will get two 45-second runs during each battle. They will perform each round one after the other and will be evaluated by 5 judges based on;
  1. Cleanness ( Judge; Cima)
  2. Creativity (Judge; Matt SWEETS Jorgenson)
  3. Flow (Judge; Kodaman)
  4. Combo (Judge; Duck)
  5. Overall (Judge; Tamotsu Kubota)

Each judge is in charge of one of the 5 categories and evaluating based on the difficulty of each category. The judges will vote for which player they think did the best. The player with the most flags wins.
 

<Regulations>

 

ジャッジ基準、ルール

予選

1人持ち時間90秒の自由演技
技の難易度をベースに、
  1. 美しさ(CLEAN) [嶋寺克彰]
  2. 独創性(CREATIVITY) [MATT SWEETS]
  3. FLOW [KODAMAN]
  4. ルーティン構成(COMBO) [DUCK]
を4名の審査員がそれぞれ担当の項目を得点化。
シード選手5名は予選免除となり決勝から登場となります。
予選参加者から11名の決勝進出者を選出します。
 

決勝

1人45秒×2回の自由演技を交互に行うトーナメントバトル形式
  1. 美しさ(CLEAN) [嶋寺克彰]
  2. 独創性(CREATIVITY) [MATT SWEETS]
  3. FLOW [KODAMAN]
  4. ルーティン構成(COMBO) [DUCK]
  5. 総合評価(OVER ALL) [窪田保]
を5名の審査員がそれぞれ担当の項目を評価し勝者の色の旗を上げる。
より多くの旗を獲得した選手の勝利。
 

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